ALL-READER GAMES, YAY! Aren't all-reader games brilliant? All the excitement of waiting to see your results in the 'zine, the skill of matching your wits against dozens of players instead of just 6 or so, and turns only take about thirty seconds to write! Er, um, yeah, right. Here's a couple of my own design, and they should be ever such fun to play. Do join in, or I'll slap yer legs. B E F F Y N O S E (Look, just don't ask about this title, okay?) Simple game. You name a number between 1 and 1000 (pedantically: a real strictly positive integer less than 1001) then I name a rule. If your number fits my rule, you score that number of points. However, you don't know what the rule is going to be. I'll give you 10 possible rules, and will choose one of them at random to apply. Furthermore, you can optionally name a second number in exactly the same way. If this second number fits the rule, you get that number of points. However, if it doesn't fit the rule, you lose that number of points. We'll be playing 2 games of this at once, and you can submit different numbers for each. The aim of game H is to get the highest score possible after 10 rounds, misorders counting as 0. The aim of game L is to get the lowest score possible, misorders and NMRs counting as 1000 (bad). Here are the 10 rules, one of which will apply next time. You don't need to sign up for this game - just join by sending in set(s) of number(s). 1: Must be divisible by 3. 2: Must be under 400. 3: Digits must sum to a prime number. 4: Must be a prime number. 5: First digit must equal last. 6: All digits must be under 5. 7: Must be strictly between 550 and 666. 8: Digits must sum to over 16. 9: Must be chosen by exactly 2 players. 10: Must be exactly 1000. F A N T A S Y C H E F Well, we've had fantasy football, cricket and so on so I don't see why not - it should make a nice icebreaker. The first part of the game has all players performing the enjoyable task of sending me their ideal seven course meal. You can choose any seven dishes, in some vaguely sensible sort of order, and let me know what they are; you don't need to describe each one in more than ten or so words' depth, or suggest what drinks should go with each course. Don't worry about portion sizes; assume you get just the right amount. [I'm not playing, but here's my meal: 1) Fried potato skins with garlic mayo, bacon and cheese. 2) Mild chilli con carne served in a bowl with tacos. 3) Roast beef, yorkshire puddings, potatoes, cauliflower, carrots, cabbage and gravy. 4) Deep pan pizza with tuna and onion toppings. 5) Apple and rhubarb crumble with thick, creamy custard. 6) Knickerbocker Glory ice cream sundae with fruit. 7) Sweet biscuits and After Eight mints.] After that, for each of seven turns, all players submit what they, as chefs, would serve for that course. What each chef would serve is compared with what each player (except them) would like; for every similar match the chef scores 10 points (and for less similar, but still close, matches, a lesser number of points can be scored. For instance, if I want the third course listed, serving roast beef and yorkshire puddings will be enough to get ten points; any roast meat will be worth maybe 5 or 6, and something like beef lasagne would be worth a point or two). After all seven courses, the chef who has satisfied most people and earned most points wins the game. To participate, send in your ideal seven course meal for next time. Mmm, just thinking about it makes me feel warm inside! That's all for issue 1 of G.I.T. - next time there'll hopefully be a KOTH gamestart or two, the first turn of Beffy Nose, and more; probably some more game rules and perhaps the return of CHOICE. Some dates for your diary: Wednesday 16th October: OU Diplomacy Society, first meeting. All welcome! Wednesday 23rd October: OU Diplomacy Society, second meeting... ...and my 21st birthday. Uh-oh!